PS: not sure if this is related at all, but I also noticed the following messages in the Output toolwindow before the heap corruption problem happens: This seems to happen only when a Storyboard is running but that's just a wild guess.Īny ideas how to rootcause what is causing the heap corruption? When the debugger breaks, I get a "source not available" message and the stack trace info is not useful.Then I get an Unhandled exception at 0x77DFAA3C (ntdll.dll) in MyApp.exe: 0xC0000374: A heap has been corrupted (parameters: 0x77E0FE38).Before the app crashes, I get in the Output toolwindow the following message:.I then enabled the mixed (native + managed) debugger mode in VS and noticed the following: My Win8 app started crashing out of blue due to a native exception.
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